filters.svg
1<!-- flames -->
2<filter id="flames">
3  <feTurbulence
4    type="fractalNoise"
5    baseFrequency="0.05"
6    numOctaves="3"
7    result="noise"
8  ></feTurbulence>
9  <feDisplacementMap
10    in="SourceGraphic"
11    in2="noise"
12    scale="20"
13  ></feDisplacementMap>
14</filter>
15<!-- mosaic -->
16<filter id="tiled">
17  <feFlood
18    x="0"
19    y="0"
20    height="1"
21    width="1"
22    flood-color="red"
23    flood-opacity="1"
24  />
25  <feComposite width="10" height="10" operator="over" />
26  <feTile result="a" />
27  <feComposite in="SourceGraphic" in2="a" operator="in" />
28  <feMorphology operator="dilate" radius="5" />
29</filter>