filters.svg
1<!-- flames -->
2<filter id="flames">
3 <feTurbulence
4 type="fractalNoise"
5 baseFrequency="0.05"
6 numOctaves="3"
7 result="noise"
8 ></feTurbulence>
9 <feDisplacementMap
10 in="SourceGraphic"
11 in2="noise"
12 scale="20"
13 ></feDisplacementMap>
14</filter>
15<!-- mosaic -->
16<filter id="tiled">
17 <feFlood
18 x="0"
19 y="0"
20 height="1"
21 width="1"
22 flood-color="red"
23 flood-opacity="1"
24 />
25 <feComposite width="10" height="10" operator="over" />
26 <feTile result="a" />
27 <feComposite in="SourceGraphic" in2="a" operator="in" />
28 <feMorphology operator="dilate" radius="5" />
29</filter>